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Quake release date 2019
Quake release date 2019













quake release date 2019 quake release date 2019

Firewall Zero Hour strikes a great balance, so hopefully they can pull off that same level of polish again.įirst Contact tells me that Solaris will have an entirely separate development team working on Solaris and it won’t interfere with Firewall’s development at all. I haven’t played the game for myself yet, but I’m just hoping the accessible design decisions don’t sacrifice depth and entertainment for the sake of lowering the barrier to entry. If that makes sense?īut at the same time it’s designed around mastering maps, understanding weapons and spawn locations, and locking down good tactics with your team. There will also be character customization in the way of different types of helmets for your VR-in-VR avatar’s avatar. You jump in, you point, you shoot, and you enjoy a quick game or two. You don’t need to know the intricacies of how to handle a firearm or remember where to store a grenade on your body. Simple and proven.įrom the interview that I did earlier this week a theme was that First Contact wants this to be extremely easy to pick up and play for anyone that’s familiar with video games. Two teams, up to 4 on each side, plus lots of guns. Basically it works like king of the hill where you gather points by controlling a single spot on the map, but every few minutes the spot moves to a different location. The only game mode at launch is named Control Point. You start with a pistol in your hand and you get new weapons by just walking into them as they float in pre-determined locations around the level. It’s actually very flat and horizontal gameplay focused - hearkening back once again to classic Quake.Īnother big similarity to Quake is that you won’t have to fiddle around with awkwardly equipping and grabbing guns off of your body at all. The big difference here though is that Solaris is not a zero-gravity game at all. You can see in the renders below what the arenas will look like, sporting a very futuristic art style that honestly reminds me a bit of the Echo games from Ready at Dawn such as Lone Echo, Echo Arena, and Echo Combat. This means that the game’s “matches” actually take place in VR inside the game, so it’s essentially two layers of VR. The premise of Solaris: Offworld Combat is that you, the player, are a massively skilled, futuristic competitive VR esport participant inside the game of Solaris. Three top investment pros open up about what it takes to get your video game funded.















Quake release date 2019