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Mount and blade damage types
Mount and blade damage types








mount and blade damage types

Ammunition can have the Bent and Large Bag modifiers.Previously, we’ve talked about the top-tier units as well as skills and perks that you can level-up in Mount & Blade II: Bannerlord. Arrow types can only be used with bows while Bolt types can only be used with crossbows. Crossbows can have the Masterwork, Bent and Cracked modifiers.Īmmunition is not a weapon type of its own but is used in conjunction with a bow or crossbow.

mount and blade damage types

"str" is the Strength requirement (if any). Bows can have the Masterwork, Strong, Cracked and Bent modifiers. "req" indicates the Power Draw level needed (if any). Throwing weapons can have the Bent, Balanced, Heavy and Large Bag modifiers. "req" indicates the Power Throw level needed (if any). Polearms can have the Balanced, Bent and Cracked modifiers (some weapons cannot have particular modifiers).Īll weapons extracted from item_kinds1.txt from Warband version 1.113 in one table. A few can have the Masterwork and Tempered modifiers. Two-handed weapons can have the Cracked, Chipped, Rusty, and Balanced modifiers (some weapons cannot have particular modifiers). One-handed weapons can have the Cracked, Chipped, Rusty, and Balanced modifiers (some weapons cannot have particular modifiers). Weapons that cannot be purchased (those that lack the "merchandise" flag) are not listed here. Putting points in Trade will bring these amounts closer to the item's true value. In practise, merchants will normally charge more for weapons they sell and pay less for those they buy. These tables are raw data extracted from item_kinds1.txt using the M&B Item Editor.

mount and blade damage types

Piercing weapons work best on horseback or against cavalry where the added speed and range can deliver a damage bonus. Due to the lower base damage, blunt weapons work best as a second or third weapon where you can tell your forces to use blunt weapons to mop up a few prisoners near the end of battle. Horses deliver blunt damage when they trample enemies. Blunt damage will knock an enemy unconscious without killing them, so they may be taken prisoner. Piercing and Blunt weapons receive a bonus against armor. Some modifiers are only for certain type of weapons. Weapons can also have various modifiers (shown to the right) that determine weapon quality or attribute changes. Weapons in Mount&Blade are divided into a number of categories based on the weapon proficiencies used when wielding them.










Mount and blade damage types